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Merchants of Magick: A Set a Watch Tale Traitor Game Tea planting in Darjeeling started

SKU 92324377753
USD11.16 USD50.16

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Description

Tea planting in Darjeeling started in 1841 using seeds of the Chinese tea plant (Camellia sinensis)

kind of like a “Choose Your Own Adventure” book

) Energy available on a turn may be "spent" more than once

you have grown jaded and keep an eye out for pickpockets

you just need to find a common link between two icons

Merchants of Magick: A Set a Watch Tale Traitor Game Tea planting in Darjeeling startedNumber of Players 1 8 Playtime 45 60 Min Suggested Ages 10+ Designer(s) Clarence Simpson Publisher Rock Manor Games In Merchants of Magick, which takes place in the "Set a Watch" universe, you are the owner of a magic item shoppe, making items and researching spells to sell to the Adventurers of the Watch. Every round, four polyhedral dice are rolled, then you select two of them to craft items or research enchantments for your shoppe. As you craft

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